AU/NZ Highlander - Season 6
Completed
Before we get started, we’d just like to welcome everybody back, and thank you for returning for our season! We hope you have all enjoyed the small season break, and are ready for another season of Highlander. Respawn would also like to take this chance to thank everyone who has participated in our league thus far, without the support of this incredible community we wouldn't be able to do this. As always, if you've been around a while or are completely new to Competitive TF2, we've got you covered.
Each region will feature only one division, however we are open to splitting the divisions if we get enough teams to justify doing so. As always, the Swiss System will make a return to conduct our Regular Season, however our Playoffs season will now be conducted using the Page Playoffs system. This means that all Playoffs will be a Top 4 only scenario, with the total runtime of the season being reduced from 11 weeks to 10 weeks. You can expect to be up against your Sister Team for your first match this season (1st vs 2nd, 3rd vs 4th and so on). We do this to provide a fair entry into the season, and it gives teams a better idea of where they sit relative to everyone else. By pairing teams based on their season seedings for their first match, it better reinforces the admin seeding placement.
The Regular Season will feature two maps per week yet again, continuing our 9 map pool. This will mean you see more of the maps you like, and less of the ones you don't.
We heard your feedback during the season and in the poll, and there are a plethora of changes we are introducing this season. While we cannot fit all of the details here, rest assured they will be linked here and will come in further detail closer to signups closing.
We are committed like always to making meaningful changes using the data from our seasonal polls, some of these changes are below:
- Playoffs now shifted to Page Playoffs (formerly Double Elimination)
- Total season runtime lowered to 10 weeks thanks to Page Playoffs
- Match play will now be dependant on the Comp Fixes and Ramp Bug fix plugins. More info on this will be released closer to the season
You can refer to the Sherpa Guides category of our Discord to see an updated list of server providers. We would like to thank every server provider, without your generosity we wouldn't be able to continue. In that channel, you can find a list of our configs, and at the bottom of this post you can find a Server Guide which can also help with Server Administration and some common questions.
Please remember that you NEED to be recording POV demos, and holding onto those POV demos for at least 3 months after the season. Failure to present the requested POV/s upon request by an administrator will now result in a 6 month ban. Treat this elevation in treatment as the last straw, and we hope this will encourage everybody to keep their POV demos recording.
We have also changed our rules and conditions around Match Casting, a link to the post can be found below. You will typically find all match coverage on our official channels. We have not tightened this up purely because of specific organizations, we have done this to offer further opportunity to other organizations to cast and promote games, as we really just want to help promote you and your organization through our platform, rather than being unaware of it until the last minute.
We would also like to give some thanks to KritzKast, our approved casting organization for Season 6. We now consider any organization other than KritzKast unapproved, meaning they will need both team captains to approve, along with admin approval. Approved casting organizations can cast whichever game without the need for team captains to approve. We’ve instituted this change as we feel there are little to no justifiable reasons for not wanting coverage, and by making this change we can streamline the process of getting casts organised.
Helpful Links (click on them)
Map Schedule | Key Dates | Match Casting | Whitelist | Competitive Rules | Community Rules
Transfers | Player Pool vs Active Rosters | Roster Lock
Server Guide | Staff List
Premier
# | Team | Points | Direct Encounter | Norm. Score | Total Score | Wins |
---|---|---|---|---|---|---|
1 | red.pandas | 44 | 0 | 14 | 32 | 14 |
2 | Children in Africa | 30 | 0 | 11 | 23 | 11 |
3 | pipes on point | 28 | 0 | 12 | 32 | 12 |
4 | style points | 18 | 0 | 7 | 17 | 7 |
5 | BTG | 14 | 0 | 5 | 13 | 5 |
6 | Sanctum | 8 | 0 | 2 | 4 | 2 |
7 | lizlamic state | 4 | 0 | 2 | 4 | 2 |
8 | ackbay otay hthey onesbay | 0 | 0 | 0 | 0 | 0 |
Main
# | Team | Points | Direct Encounter | Norm. Score | Total Score | Wins |
---|---|---|---|---|---|---|
1 | ATECH | 42 | 0 | 17 | 34 | 17 |
2 | Nuclear Ratz | 28 | 0 | 12 | 29 | 12 |
3 | kenya fortress | 26 | 0 | 9 | 25 | 9 |
4 | BeatMeat | 18 | 1 | 7 | 14 | 7 |
5 | mals simps | 18 | 1 | 5 | 10 | 5 |
6 | 20 seconds until respawn | 16 | 0 | 6 | 14 | 6 |
7 | Amnesia | 12 | 0 | 2 | 4 | 2 |
8 | Impact Fonts | 8 | 0 | 2 | 9 | 2 |
9 | The Oceanic 9 | 4 | 0 | 0 | 0 | 0 |