AU/NZ Highlander - Season 10



General Info

Before we get started, we’d just like to welcome everybody back, and thank you for returning for this season! We hope you have all enjoyed the small season break, and are ready for another season of Highlander. Respawn would also like to take this chance to thank everyone who has participated in our league thus far, without the support of this incredible community we wouldn't be able to do this. As always, if you've been around a while or are completely new to Competitive TF2, we've got you covered.

This region will feature two divisions, Premier and Main. The Round Robin System will be used for our Regular Season for Premier, with the Swiss System being used for Main. The Playoffs season will be conducted using the Page Playoffs system for both Premier and Main.

The Regular Season will feature two maps per week yet again, continuing our 9 map pool. This will mean you see more of the maps you like, and less of the ones you don't. The ABBA system will continue to be played only in playoffs, more info on this can be found in our rules documents - essentially Payload/Stopwatch formats will be a Best of 3 Halves scenario, meaning one team will need to win Two Halves to win.

Please remember that you NEED to be recording POV demos, and holding onto those POV demos for at least 3 months after the season. Failure to present the requested POV/s upon request by an administrator will result in a 6-month ban.

Again a massive thank you to the people who participated in the polls in the offseason! Much of the feedback provided to us via last season's poll has been taken into consideration and much of it implemented in some form. We hope that we can continue to improve Respawn League for seasons to come and continue to bring the best quality Highlander to our community.

Lastly, our friends over at Qixalite have given us 1-month Qixalite premium prizes for each team that places top 3 of their respective divisions!


Rule changes can be found here!

Map Schedule

  • Week 1: Warmtic f8, Upward f1
  • Week 2: Steel f6, Product Final
  • Week 3: Swiftwater, Borneo f1
  • Week 4: Vigil rc7, Product Final
  • Week 5: Cornwater b6a, Ashville rc2d

Class Restrictions

  • Paray restricted from demo
  • Lux restricted from spy
  • Smazza restricted from scout/sniper
  • hef restricted from demo
  • fez restricted from scout/sniper/soldier
  • Cobra restricted from demo
  • Gingacharma restricted from spy
  • ella restricted from demo/sniper
  • exquizit restricted from heavy

Division Administrators


  • shy
  • LiquidAlchemy
  • Mundane


  • bird
  • Thyme
  • Grimmothy

Helpful Links (click on them)

Maps | Key Dates | Whitelist | Competitive Ruleset | Community Guidelines
Transfers | Server Guide | Staff List

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All Matches


# Team Points Direct Encounter Norm. Score Total Score Wins Score Difference
1 immaculate dub 32 0 10 21 10 14
2 Musos 30 0 9 19 9 8
3 rascals 18 0 7 16 7 3
4 The Ship of Theseus πŸ•πŸ©ΊπŸ’»πŸ₯πŸ€πŸ¦ˆπŸ—‘πŸŒπŸ—‘ 8 0 2 4 2 -13
5 League of Legumes 4 0 0 2 0 -12
6 YFYZA BPM FIST GANG 886 Disbanded 0 0 0 0 0 0


# Team Points Direct Encounter Norm. Score Total Score Wins Score Difference
1 in memoriam fatpizza 34 0 9 27 9 10
2 Kodyn-19 26 0 11 22 11 10
3 CURSED 16 0 8 19 8 4
4 Burnt Pizza 12 0 6 11 6 -8
5 Sneed 8 0 4 9 4 -2
6 The A- Team 0 0 0 4 0 -14