Connor

Head Administrator
aka core

LOGS · OZFORTRESS · ETF2L · RGL · MATCH.TF · RSP / PAN.TF · FBTF · UGC
Joined on Thu Aug 23 2018

If you have any issues or queries regarding anything, please forward them to the #admin-support channel in our Discord before coming to me. <3


Teams
Transfers

Connor has played in 6 leagues:


AU/NZ Highlander - Season 6
  • Joined Sanctum in Premier on Wed May 20 11:56:41 2020
AU/NZ Highlander - Season 5
  • Joined Sanctum in Main on Sun Jan 19 12:11:47 2020
AUS/NZ Highlander - Season 4
  • Joined Sanctum in Main on Mon Sep 23 08:56:36 2019
AUS/NZ Highlander - Season 3
  • Joined Sanctum in Open on Sat May 18 14:22:14 2019
AUS/NZ Highlander - Season 2
  • Joined Sanctum in Open on Wed Jan 16 11:16:19 2019
AUS/NZ Highlander - Season 1
  • Joined Sanctum in Open on Thu Sep 6 03:51:04 2018
Recent Forum Posts
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Thread: Highlander: AU Season 7 / ASIA Season 6 - signups open, seasonal changes and documentation changes
Connor Head Administrator

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Hello everyone! We would like to welcome everybody back to another new season. But this season isn't like any other, this season has likely seen more changes over the board then any of our previous seasons, and it's been 2 years since we started the league. In this time we've seen 1177 users, 135 teams and 603 matches!

But you were likely on the edge of your seat waiting for this new season right? Well we won't hold you. You can sign up to the new seasons, make your teams, do whatever you want - just be aware that signups close Friday the 2nd of October.

Now that we have that tid-bit of info out of the way, we can get onto some of the changes. For this we will likely just list everything changed, and invite anyone who wants to discuss these changes to our discord's #tf-discussion channel. Let's get on with the changes:

Map changes/additions for this season

  • Removed Gullywash
  • Removed Proside
  • Added Vigil_rc7
  • Added Cascade_rc1a

Comp Fixes plugin

  • Enabled Deterministic Fall Damage fix
  • Enabled Ghost Crossbow Bolt fix
  • Enabled the fix to remove Halloween ghost particle effects

Ruleset changes:

  • Adjusted STV usage rule to only focus on "Spectators" and remove anything relating to STV enforcement
  • Amended "KOTH - King of the Hill" to represent our current system of play where we play one half of a map. Specifically for KOTH playing first to three points as opposed to the current wording of two points in a half
  • Updated scoring section to be up-to-date with our current league structure
  • Made updates to our casting rules, namely the introduction of a second approved organization
  • Updated Active Roster vs. Player Pool in the ruleset to ease any future confusion
  • Mirror ban rule has been updated; Respawn will now more heavily review bans from other leagues and make our own conclusion on whether a user should be banned, we still mirror ban the same types of offences

Infraction changes

  • Clarified social platforms
  • Expanded on misleading admins T2, moving impersonation to this and out of our league ruleset

Documentation changes

  • Moved most, if not all important documentation to our new docs website, docs.rsl.tf
  • Made small wording and terminology changes to a majority of our documentation
  • Moved documentation from murmur.respawnleague.com to our new docs website

These aren''t all of the changes, but these are the most important and easiest to fit into this medium. We will likely be making further changes leading up to the season, and will inform you about those.

Thread: We've moved!
Connor Head Administrator

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Hello everyone and welcome back, hopefully you enjoyed our extended season hiatus and are ready for some TF2 and some Highlander. Before we publicly announce the season (pro tip: you can sign up already!) we wanted to let you know what happened and why we were MIA.

Over the past few weeks, we've been working to bring a new and updated website to you from what was a bit of a dilapidated state. You'll notice over the entire website we've made a range of changes, including our URL! While respawnleague.com will redirect to this website, our new URL moving forward will be rsl.tf for all of our services. With this major update, we've moved all league, community and services documentation to docs.rsl.tf to make it easier to make more frequent updates.

There are a plethora of changes to the website, but none of them would be possible without /dev/zero, who stuck around and helped us through moving and updating the website, we can't thank him enough (you're a legend).

We will have more info regarding seasons and updates to our other services coming soon!

Thread: Pug Representative application
Connor Head Administrator

Please follow the template and provide the correct information:

Respawn & ozfortress users: https://respawnleague.com/users/1 & https://ozfortress.com/users/491
logs.tf user profile: http://logs.tf/profile/76561198049618390
Pug group name: A Pug Group

Respawn & ozfortress users:
logs.tf user profile:
Pug group name:
Thread: Behaviour submission template
Connor Head Administrator

When submitting evidence, use this template:

Suspected player(s):
Team:
Evidence(URL):
URL(s):
Additional Notes:
Thread: Anti-Cheat submission template
Connor Head Administrator

To be copied to any new AC request / ticket:

Suspected player(s):
Team:
Evidence(URL):
URL(s):
Additional Notes(ticks):
Thread: ASIA Highlander Season 5 - Playoffs
Connor Head Administrator

Before getting into things, we would like to congratulate every team that has made it into the playoffs for this season, along with every team who played this season. Without you, we wouldn't be able to run two divisions for the very first time!

  1. Ambulas
  2. League Of Super Evil
  3. AlumilaiX
  4. The Coal Mines

There are some important changes that came into this season regarding playoffs to try to encourage more competition and a shorter overall season runtime. Double Elimination has been retired in favor of Page Playoffs which operates more closely to Single Elimination. For example, the 3rd and 4th seed match up against each other and the loser is eliminated, with the 1st and 2nd seed going head to head with the winner moving straight to the finale. The victor of the 3rd/4th game will go up against the loser of the 1st/2nd game and decide who is brought to the finals. This means the playoffs will run for a total of 3 weeks.

Due to the smaller divisions, each division will only have the top 4 rankings advance to playoffs. There are some playoffs unique rules that come into effect that everyone needs to be aware of:

  • Mercenary usage throughout playoffs needs to be approved by both the captain/s of the opposing team AND a League Administrator. Failure to do so will result in a penalty.
  • There are no forfeits allowed in playoffs brackets.
  • Due to the low match count that comes with smaller playoffs brackets, you will have a staff member assigned to oversee everything regarding your match; from mercenaries, scheduling, disputes and just to answer any general questions you have.

If you have questions regarding anything, or merely need help during playoffs, please contact either your assigned staff member or reach out through #admin-support in our discord.

Helpful Links (click on them)

Map Schedule | Key Dates | Match Casting | Whitelist | Competitive Rules | Community Rules
Transfers | Player Pool vs Active Rosters | Roster Lock
Server Guide | Staff List

Thread: AU/NZ Highlander Season 6 - Playoffs
Connor Head Administrator

Before getting into things, we would like to congratulate every team that has made it into the playoffs for this season, along with every team who played this season. Without you, we wouldn't be able to run two divisions for the very first time!

Premier division:

  1. red.pandas
  2. pipes on point
  3. Children in Africa
  4. style points

Main division:

  1. ATECH
  2. Nuclear Ratz
  3. mals simps
  4. kenya fortress

There are some important changes that came into this season regarding playoffs to try to encourage more competition and a shorter overall season runtime. Double Elimination has been retired in favor of Page Playoffs which operates more closely to Single Elimination. For example, the 3rd and 4th seed match up against each other and the loser is eliminated, with the 1st and 2nd seed going head to head with the winner moving straight to the finale. The victor of the 3rd/4th game will go up against the loser of the 1st/2nd game and decide who is brought to the finals. This means the playoffs will run for a total of 3 weeks.

Due to the smaller divisions, each division will only have the top 4 rankings advance to playoffs. To clarify for those who are curious, Valve has renamed our existing badges for us and added Premier badges. These will share the same models, but will have a different name.

There are some playoffs unique rules that come into effect that everyone needs to be aware of:

  • Mercenary usage throughout playoffs needs to be approved by both the captain/s of the opposing team AND a League Administrator. Failure to do so will result in a penalty.
  • There are no forfeits allowed in playoffs brackets.
  • Due to the low match count that comes with smaller playoffs brackets, you will have a staff member assigned to oversee everything regarding your match; from mercenaries, scheduling, disputes and just to answer any general questions you have.

If you have questions regarding anything, or merely need help during playoffs, please contact either your assigned staff member or reach out through #admin-support in our discord.

Helpful Links (click on them)

Map Schedule | Key Dates | Match Casting | Whitelist | Competitive Rules | Community Rules
Transfers | Player Pool vs Active Rosters | Roster Lock
Server Guide | Staff List

Thread: Mirror Ban: Passion/rose
Connor Head Administrator

Mirrored League Ban

Passion STEAM_0:1:57964303
rose STEAM_0:1:420116484

The named player has been found using an alternate account to play in the ozfortress league. As such, this player has been banned from ozfortress.com, the community's competitions, and all other ozfortress properties for a period of 6 months, after which time the persons will be on permanent probation. If they are found aliasing during their competition bans, their ban duration will be extended.

Source: ozfortress ban: Passion/rose - https://ozfortress.com/forums/threads/429

In the spirit of upholding standards upon our league and it's players, we will be mirroring this user's ozfortress ban for the full duration, which after this period their ban will be reviewed. This ban covers League Participation and other Respawn League services. We are mirroring the ozfortress ban as we feel it is important to provide consistency in punishment across our region. Avoiding our Bans system is something we do not encourage, as you can see above.

Thread: Seasonal league changes
Connor Head Administrator

Welcome to our new friends who are joining us in the League of Evil Administrators

Before we discuss any of the changes we are making to this season, we would like to welcome some new league administrators to our ever-expanding team. Quick side note, we are still looking for more Asia region league administrators to fill out our team, if this position tickles your fancy, please give our application a look. Without anymore delay, we would like to officially welcome both omni and bird as new probationary league administrators. We have adopted a probationary system publicly due to some past administrative mishaps; this period will last for 6 months on which they will become full league administrators. However please do not let this fool you, they have full administrative abilities, and as such deserve the full respect you would give any other staff member.

Map Pool changes, additions and... Ashville?

Coming into this season, we put a focus on the map feedback provided through our poll. We have heard your opinions on 5CP as a gamemode in Highlander, so we want to try one more thing. For this season we will be replacing Vanguard with Gullywash, a popular map played in European Highlander. We have evaluated our map pool from the previous season, taking into consideration the feedback regarding every map in the pool and have changed our stance on Coalplant / Ashville. While Coalplant is typically favoured by European players over its sister map Ashville, with the release of RC2A for Ashville (the “Spring Refresh”) we have decided to move back to this new version of Ashville as it offers a more complete experience featuring numerous bug fixes, gameplay changes and a new design. Our complete map pool and weekly map schedule for Season 6 can be seen at the bottom of this page.

TF2 Competitive Fixes

While we have previously discussed the TF2 Comp Fixes plugin made by twiikuu, we are amending those listed changes to fall into line with what ozfortress has chosen to run, this is to promote consistency in competitive play within our region. Our list of “fixes” can be seen below:

sm_fix_sticky_delay 1 (this is just a straight bug fix)
sm_fix_slope_bug 1 (this also is just a bug fix, a much sought after one)
sm_rest_in_peace_rick_may 255 (will hide the Rick May tributes and make them have no collisions)

Roster limits, again, are being changed (but I promise, you'll like this change)

Another point of contention in the past has been our roster limit. For some history, we initially started out with 17 as the maximum number of players allowed on a single roster in Highlander, however coming into Season 4 we had discussed changing the overall roster limit to 15. Ever since, we have been adamant on our 15-player limit. This was to try promoting less inactivity from substitute players overall, especially on higher up teams along with trying to promote more teams (again mainly focused at the top end). This is perhaps one of the most contended points we have had thus far (other than cp_vanguard which will not return, do not worry), but for this season it is something we plan to change. Our original worry with reverting this change was not that we were not willing to change the roster limit but that it was a very particular vocal small minority initially. As the seasons have gone on, we have seen a more even split regarding roster limit in terms of where the votes are coming from. It is with this knowledge that we will be reverting the roster limit change, bringing the maximum number of players allowed on a Highlander active roster to 17 players once again.

We are working towards clearing up inconsistencies in our ruleset

With that last point we can probably just drop the mic, since most people are most likely here for that, but we have another focus you should know about. With the aim of future seasons being a refinement on our existing ruleset, we will be ensuring that our ruleset is explained and documented in a more thorough and concise way, avoiding any further vagueness or confusion.

Where does this leave Asia?

Please note that all of the changes mentioned above in this post are also retroactively applied to the upcoming season of Asia Highlander Season 5, however we have further documentation coming for it specifically which will cover some key grievances expressed by you; improved administration / more league administrators, more regional server providers through potential third party organizations, as well as better guides and tools for transitioning from other leagues or formats, or if you are new. Please keep in mind these changes will be made over time, but we are excited for what the future of all our supported regions holds.

Helpful Links (click on them)

Map Schedule | Key Dates | Match Casting | Whitelist | Competitive Rules | Community Rules
Transfers | Player Pool vs Active Rosters | Roster Lock
Server Guide | Staff List

Thread: AU/NZ Highlander Season 6 signups now open!
Connor Head Administrator